local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133103014
L1_1 = {}
L2_1 = {}
L2_1.config_id = 14001
L2_1.monster_id = 28040101
L3_1 = {}
L3_1.x = 103.562
L3_1.y = 185.3
L3_1.z = 1319.147
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 80.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\230\176\180\230\151\143"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 14002
L3_1.monster_id = 28040101
L4_1 = {}
L4_1.x = 130.079
L4_1.y = 185.3
L4_1.z = 1338.342
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 314.22
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\230\176\180\230\151\143"
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 14003
L4_1.monster_id = 28040101
L5_1 = {}
L5_1.x = 173.495
L5_1.y = 185.3
L5_1.z = 1342.271
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 26.01
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.drop_tag = "\230\176\180\230\151\143"
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 14004
L5_1.monster_id = 28040101
L6_1 = {}
L6_1.x = 188.236
L6_1.y = 185.3
L6_1.z = 1305.768
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 46.87
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 14005
L6_1.monster_id = 28010202
L7_1 = {}
L7_1.x = 153.623
L7_1.y = 189.768
L7_1.z = 1295.067
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 24
L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 14001
L5_1 = 14002
L6_1 = 14003
L7_1 = 14004
L8_1 = 14005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
